Skip to main content

Posts

Showing posts from July, 2007

Why Flash Player is the best plugin ever

Cross-platform Availability and Portability Flash Player is available for all the major operating systems: Windows Mac OS Linux Solaris Also, it comes preinstalled with Mac OSX and Windows XP . So the users of these platforms don’t even need to download it! There is also Flash Lite , which enables the viewing of Flash content on mobile devices like cellphones and PDAs. Just take a look at all the mobile phone manufacturers that are incorporating Flash Lite into their devices (currently more than 140 cellphones are Flash-enabled): Fujitsu Hitachi Kyocera Mitsubishi Motorola NEC Nokia Panasonic Sanyo Sendo Sharp Siemens Sony Ericsson Toshiba Still not convinced? Well, there is even more - the PDAs : Microsoft Pocket PC and Sony CLIE. Can there be more? Sure. Let’s not forget the consumer electronics : the iRiver U10 media player and the Kodak Easyshare-One Zoom Digital Camera are Flash-enabled, like some set-top boxes too. Oh, wait, I didn’t tell you yet which bro

iPhone v1.0 Bugs

We have spent more than 40 hours tapping around the iPhone screens in an effort to find issues with the applications. This was not an easy task. The OS X graphical interface and applications are extremely solid! The bugs range from minor display issues to application crashes. All 68 are should be reproducible by every iPhone owner! Category Description Serious Bug The screen will begin flashing off and on when the proximity sensor detects an object for only one second. To reproduce, call a friend -> press the home button -> slowly run your hand over the proximity sensor near the receiver (not the speaker on the bottom of the phone). Move your hand more quickly if the screen turns off and back on once. Move your hand more slowly if the screen doesn't turn off at all. The trick is to cover the sensor for about 1 second. Stop the screen flashing by covering the sensor again for more than 1 second, pressing the home button, or launching an application. The expected resu

The Next Big Thing: Why Web 2.0 Isn’t Enough

It’s easy to spot revolutions or major events in the past. The shrinking of computer parts in the 70s, the PC revolution of the 80s that led to the Internet explosion of the 90s, etc. At the beginning of the new millennium, we had at our fingertips millions of pages of information. It wasn’t a question of ‘is it out there somewhere’, it was a question of ‘it’s out there, how do I find it?’ Enter Google. Google wasn’t the first search engine, nor was it the last, but it quickly became THE search engine because they did something different. Google created a search engine that took all of that information and made it useful and relevant. They did it not by teaching the machine to do it, but instead by teaching the machine to observe what we humans were linking to. By tapping into the social side of information, Google quickly became the best search engine for finding the information in the sea of content. So the latest ‘big thing’ has been the socializing of the Internet. We now find sit

Apple Launches iPhone Developer Web Site

Apple has launched a Web site for developers of its recently released iPhone. Part of the Apple Developer Connection, the Web site outlines guidelines and Safari compatibility when making applications for the iPhone. Developers hoping to make applications for the iPhone have to do so inside of Apple's Safari Web browser. By using Web 2.0 applications Apple says developers can make applications that look and behave just like the applications built into iPhone. Building applications this way also provides integration with iPhone applications and services including making a phone call, sending an email, and displaying a location in Google Maps, according to Apple. The development guidelines provides several topics including Understanding User-iPhone Interaction; Use Standards and Tried-and-True Design Practices; Integrate with Phone, Mail, and Maps; Optimize for Page Readability; Ensure a Great Audio and Video Experience; Know What Safari Supports on iPhone; Connect With Web Developer